#region Copyright

// The contents of this file are subject to the Mozilla Public License
//  Version 1.1 (the "License"); you may not use this file except in compliance
//  with the License. You may obtain a copy of the License at
//  
//  http://www.mozilla.org/MPL/
//  
//  Software distributed under the License is distributed on an "AS IS"
//  basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
//  License for the specific language governing rights and limitations under 
//  the License.
//  
//  The Initial Developer of the Original Code is Robert Smyth.
//  Portions created by Robert Smyth are Copyright (C) 2008.
//  
//  All Rights Reserved.

#endregion

using NMock2;
using NoeticTools.StateEngine.UATs.Samples.WidgetApp;
using NoeticTools.StateEngine.UATs.Samples.WidgetApp.States;
using NoeticTools.StateEngine.UATs.Samples.WidgetRobotApp;
using NoeticTools.StateEngine.UATs.Samples.WidgetRobotApp.States;
using NUnit.Extensions;
using NUnit.Framework;


namespace NoeticTools.StateEngine.UATs.Samples
{
    [TestFixture]
    public class StateReuseUATs : MockingTestFixture
    {
        private IWidgetListener listener;
        private IStateEngine<IWidgetRobot, WidgetState, WidgetStateEvent> stateEngine;
        private WidgetRobot widget;

        protected override void SetUp()
        {
        }

        [Test]
        public void RobotMove()
        {
            stateEngine =
                new StateEngine<IWidgetRobot, WidgetState, WidgetStateEvent>(WidgetState.Idle,
                                                                             new WidgetRobotStateFactory
                                                                                 ());

            widget = new WidgetRobot(stateEngine);

            listener = NewMock<IWidgetListener>();

            stateEngine.Mapper
                .State(WidgetState.Busy).Uses<WidgetRobotoMovingState>()
                .State(WidgetState.Idle).TransitionsTo(WidgetState.Busy).On(WidgetStateEvent.StartOperation);

            Expect.Once.On(listener).Method("Message").With("Entered busy state");

            widget.MoveTo(listener, 3, 7, 1000);
        }
    }
}